Fenn’s Treasure was developed as a final project in Jesse Schell's game design course at CMU. The goal for this project was to collaborate and develop a game in teams, with the opportunity to pitch the game to industry professionals at the end of the semester. Fenn's Treasure is a a small-scale puzzle adventure game with a focus on narrative and crafting.
The game is based on the story of the of Forrest Fenn, an eccentric art collector who hid a treasure deep within the Rockies. Similar in tone to Firewatch, Don’t Starve, or Monument Valley, our game built on adventure-puzzle tropes by creating a gentle wilderness setting, focused on tone and a sense of place. Rather than pit the player in a struggle against unforgiving nature, Fenn’s Treasure uses crafting as an opportunity to unlock and explore the wilderness.